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Arma 3 Zargabad Life

Welcome back to Zargabad. Go back in time and relive the glory days of the fast-paced environment of Zargabad. With minimal rules you chose how you play.

Connect today using CUP mods (except CWA) - play as a civilian or as a UN peacekeeper.

Arma 3 DayZ Exile

It is the year 2018; the world has just experienced a devastating zombie apocalypse. It is the result of an intense American invasion of the Russian territory of Napf.

Two years earlier, you were exiled to the island after committing crimes against the Russian Government. Because of this, you were freed by the Americans from state prison after the invasion. The fallout from the war has mutated and irradiated most people beyond recognition... You must attempt to rebuild and restore old world values. Good luck survivor.

Otto Rosmarus (Walrus)

Board of Governors
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About Otto Rosmarus (Walrus)

  • Rank
    Founder, Board of Governors
  • Birthday 07/14/1998

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  • Gender
    Male
  • Location
    Brockville, Ontario
  • Steam ID
    http://steamcommunity.com/id/IGF_Walrus/

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  1. Tuesday, December 25th, 2018 - MERRY CHRISTMAS! Mission Update: Live on server v0.3 : Fixes since 0.2.5. I've been extremely busy since the last major update was pushed - finals came and went, and I've finally been able to start catching up on the work here. Apologies for that, but I hope you understand. I'd also like to take this opportunity to welcome @Justin Carter to the Exile administrative team. Added: - Added static AI hospital mission. Fight more than 30 AI holed up in an old military hospital. Reinforcements are flown in when less than a dozen bandits are left. The loot is definitely worth it. - Added more planes to air traders. - Added survivor and bandit AI heli and ground patrols. - Added parachutes to aircraft trader. - Added AI taxis that can ferry people from one Trader City to another. Changed / Fixed / Updated: - Updated game server to newest Arma version (1.88). - Updated CUP terrains to newest version 1.11.0 (21|Dec|2018) - Temporarily fixed issue with latest CUP Terrains update causing server to crash. It is a band-aid until the authors have resolved the issue. - Reworked some trader inventories to remove null items and vehicles. - Updated some chat messages. - Fixed Suhrenfeld Array text issue. - Fixed snow. - Adjusted seasonal temperatures to be more realistic. - Adjusted zombie spawn rates at crash sites to reduce difficulty. - Adjusted static MG AI skill levels to decrease their efficiency and accuracy. - Increased locker storage capacity from 10,000 caps to 25,000. - Changed and updated multiple smaller items. Removed: - Removed infiSTAR trader city protections. Testing still underway. Known Issues in this build: - Loot positions in some buildings are glitchy and will cause loot to float. This is a large time-consuming task and will slowly be resolved.
  2. December 19th, 2018 Rules updated. Please ensure you follow them - they're quite straight forward.
  3. INTERNATIONAL GAMERS FEDERATION - DAYZ EXILE RULES FEEDBACK WRITTEN DECEMBER 11, 2018 by @Otto Rosmarus (Walrus) LAST UPDATED: 12/11/2018 [MM/DD/YYYY] Hello everyone, As many of you probably know, IGF is a community for the players, by the players. Therefore, we strongly encourage everyone to make their voice heard. This thread is explicitly for suggesting new exile rules or amending old ones. Please do your best to reference the specific rule (or set of rules) you're talking about. This thread is for: Suggesting new rules. Suggesting amends or providing constructive feedback. Highlighting mistakes or shortfalls of a rule. This thread is not for: Non-rule related suggestions. Feedback on rules for other IGF services. We seriously appreciate everyone's feedback & look forward to engaging in productive discussions.
  4. INTERNATIONAL GAMERS FEDERATION - DAYZ EXILE RULES CHANGELOG WRITTEN DECEMBER 11, 2018 by @Otto Rosmarus (Walrus) LAST UPDATED: 12/11/2018 [MM/DD/YYYY] Hello everyone, The purpose of this thread is for notifying our players what rules have changed and when. It is worth mentioning that this is not a rule feedback thread; that should be listed above this in the forum section. We will do our best to keep this up to date. Thanks for your understanding.
  5. Hello everyone, Recently, some of you have asked for "templates" you can use for inviting friends to IGF. We appreciate it a lot, and we're happy to help. These just touch on what we have to offer, it's up to you to describe IGF to them. Write whatever comes to mind, IE: do you enjoy your experience? If yes, tell them why. Is IGF special to you? If yes, why? Switch the roles, if your friend played here, would you want them to invite you? Why? Your honest view of our community will likely be what matters to them, not my point of view. Anyway, here's an example of part of a message... Here's another example... Here's what I'd send to an old friend. Use it - of course - if you want, but it makes it a lot better if it's more personal. This is personal to me and it's not what I'd send to each of my friends; this is tailored specifically towards Gamerz: Hopefully that can give you some ideas if you're looking for some. I guess the best advice I can give is make it your own. That's all I've got. If you have your own "template" you use, feel free to leave it in the comments below - it might just help someone. Thanks guys, have a good one.
  6. WRITTEN DECEMBER 10, 2018 by @Otto Rosmarus (Walrus) and @gamerz971 LAST EDITED: 12/11/2018 [MM/DD/YYYY] Thank you for your interest and continued support of the International Gamers Federation! Please note that this article only includes information about the application process for the Department of Infrastructure team. The link to the actual application is at the bottom of this page. SECTION #1: BACKGROUND INFORMATION We do our best to continually maintain a strong, consistent, informative, and fair staff team. We hold our staff to the highest standards around, and therefore we have a rigorous application process. We encourage all members to - at some point - apply to become a staff member if they meet the requirements listed below. This guide will walk you through the application process, benefits of being a staff member, and more. If you ever have any questions, comments, or concerns, please PM @gamerz971 with DOINF APP at the start of the title. We have a six tier structure (with multiple divisions) for our DoINF team (listed in descending order below). All successful applicants start off as a Junior Developer and with enough experience, can work their way up the ladder - we do our best to create and maintain a dynamic atmosphere for our staff, and we recognize and reward those who work hard. Board of Governors Department Head of Infrastructure (aka the 'lead developer of IGF') Assistant Dept Head of INF. [currently unoccupied] Senior Developer Developer Junior Developer Guest Developer (not officially assigned a tag at this time). Our developers are responsible for the maintenance of our current services and development of new scripts and features. SECTION #2: REQUIREMENTS This section outlines the requirements applicants must meet before applying. Exemptions may be made at the discretion of the Department Head of Infrastructure (@gamerz971) on a case-by-case basis. The outcome of one DoINF application should never be precedent for another. Applicants must be at least 16 years old at the time of application submission. Applicants are not required to be current IGF members but must be active on our services. Applicants must be able to speak fluently and write coherently in English. Applicants must have a working microphone and have basic understanding of how to use Teamspeak. Applicants must be willing if able to dedicate some of their free time to perform their duties and assist players. Applicants must display positive work ethic and patience. We strive on promoting and maintaining a professional, friendly discourse with our players. SECTION #3: THE APPLICATION PROCESS Once the outlined requirements have been checked off, you are encouraged to submit an application (link at the bottom). We wish you the very best of luck. Once our team has received your application, we will notify you that it is under review. You can now sit back and wait. Our management team and other support staff members will deliberate and ultimately vote on whether you application should be approved or not. Once a verdict is reached, the Department Head of Infrastructure will contact you and notify you of the outcome. If approved, we will setup a meeting with you to conduct an interview. If your application is declined, it will be archived and you will not be able to submit an application until we reset the module. This is typically done once or twice per month. Please do not contact staff questioning when the module will be reset. SECTION #4: SUCCESSFUL APPLICANTS ARE BRIEFLY INTERVIEWED If you are successful with the application, we will work with you to schedule a panel interview to go over the application once more, get to know you better, and ask some questions. A panel of staff from your division and at least one member from the Management team will field a wide variety of questions to assess your understanding of our rules, roleplay, and more. These questions include rule interpretations, assessment of experience, possible IGR situations, roleplay scenarios, and more. Interviews can last upwards of thirty (30) minutes, so please prepare accordingly. At the end of it, our panel will briefly debate and return with a verdict - if you're successful, you will immediately be offered a position on our staff team. SECTION #5: SOME THINGS TO REMEMBER Be yourself - don't pretend to be someone you're not, we seriously value honesty. If you're not successful, please do not take it personally. We are constantly working to ensure we have the strongest, fairest, most consistent staff team around, so standards are set very high. Participating in events, being engaged on the forums, and socializing is a great way to get noticed by a lot of people! Don't be shy, we're all friends here! We love it when people get involved! Referrals from active staff are by no means necessary. Be thorough and provide as many details as possible for all answers. I hope this gets you interested in considering a staff application. We are always looking to expand our talented team, and you might just be the newest addition. I sincerely hope you consider applying to join our staff team! I wish you the very best of luck Have a great day! CLICK HERE TO START YOUR APPLICATION
  7. WRITTEN DECEMBER 5, 2018 by @Otto Rosmarus (Walrus) LAST EDITED: 12/05/2018 [MM/DD/YYYY] Thank you for your interest and continued support of the International Gamers Federation! Please note that this article only includes information about the application process for the Department of Human Services team. The link to the actual application is at the bottom of this page. SECTION #1: BACKGROUND INFORMATION We do our best to continually maintain a strong, consistent, informative, and fair staff team. We hold our staff to the highest standards around, and therefore we have a rigorous application process. We encourage all members to - at some point - apply to become a staff member if they meet the requirements listed below. This guide will walk you through the application process, benefits of being a staff member, and more. If you ever have any questions, comments, or concerns, please PM @Otto Rosmarus (Walrus) with DOHS APP at the start of the title. We have a six tier structure (with multiple divisions) for our DoHS team (listed in descending order below). All successful applicants start off as a Junior Support Staff and with enough experience, can work their way up the ladder - we do our best to create and maintain a dynamic atmosphere for our staff, and we recognize and reward those who work hard. Board of Governors Department Head of Human Services (aka the 'lead support of IGF') Assistant Dept Head of H.S. [currently unoccupied] Senior Support Staff Support Staff Junior Support Staff SECTION #2: REQUIREMENTS This section outlines the requirements applicants must meet before applying. Exemptions may be made at the discretion of the Department Head of Human Services (@Otto Rosmarus (Walrus)) on a case-by-case basis. The outcome of one DoHS application should never be precedent for another. Applicants must be at least 15 years old at the time of application submission. Applicants are not required to be current IGF members but must be active on our services. Applicants must be able to speak fluently and write coherently in English. Applicants must have a working microphone and have basic understanding of how to use Teamspeak. Applicants must be willing if able to dedicate some of their free time to perform their duties and assist players. Applicants must display positive work ethic and patience. We strive on promoting and maintaining a professional, friendly discourse with our players. SECTION #3: THE APPLICATION PROCESS Once the outlined requirements have been checked off, you are encouraged to submit an application (link at the bottom). We wish you the very best of luck. Once our team has received your application, we will notify you that it is under review. You can now sit back and wait. Our management team and other support staff members will deliberate and ultimately vote on whether you application should be approved or not. Once a verdict is reached, the Department Head of Human Services will contact you and notify you of the outcome. If approved, we will setup a meeting with you to conduct an interview. If your app is declined, it will be archived and you will not be able to submit an application until we reset the module. This is typically done once or twice per month. Please do not contact staff questioning when the module will be reset. SECTION #4: SUCCESSFUL APPLICANTS ARE BRIEFLY INTERVIEWED If you are successful with the application, we will work with you to schedule a brief, informal interview to go over the application once more, get to know you better, and ask some questions. A panel of staff from your division and at least one member from the Management team will field a wide variety of questions to assess your understanding of our rules, roleplay, and more. These questions include rule interpretations, assessment of experience, possible IGR situations, roleplay scenarios, and more. Interviews can last upwards of thirty (30) minutes, so please prepare accordingly. Support Staff interviews are much more informal compared to either Developer or Administrative position interviews. SECTION #5: SOME THINGS TO REMEMBER Be yourself - don't pretend to be someone you're not, we seriously value honesty. If you're not successful, please do not take it personally. We are constantly working to ensure we have the strongest, fairest, most consistent staff team around, so standards are set very high. Participating in events, being engaged on the forums, and socializing is a great way to get noticed by a lot of people! Don't be shy, we're all friends here! We love it when people get involved! Prior support experience is NOT required, we can provide training to successful applicants. Referrals from active staff are by no means necessary. Be thorough and provide as many details as possible for all answers. I hope this gets you interested in considering a staff application. We are always looking to expand our talented team, and you might just be the newest addition. I sincerely hope you consider applying to join our staff team! I wish you the very best of luck Have a great day! CLICK HERE TO START YOUR APPLICATION
  8. Write soon. Link other FAQs.
  9. Thank you for your interest in helping IGF grow! We're excited to hear your idea, but first, please read the following guide on how to submit a proposal to the Board of Governors. STEP 1: GET A FEW FRIENDS TOGETHER & BRAINSTORM Get a few friends together and think of some new server or gamemode that you feel would be suitable and viable for IGF to pursue.
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Welcome to the International Gamers Federation! We are a growing community of gamers coming together from all over the globe. Founded in 2018, IGF Gaming prides itself on openness, transparency, providing an unparalleled experience, and most importantly, putting our players first.

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